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Diffstat (limited to 'Assets/Scripts/Player/GroundCheckScript.cs')
-rwxr-xr-xAssets/Scripts/Player/GroundCheckScript.cs25
1 files changed, 25 insertions, 0 deletions
diff --git a/Assets/Scripts/Player/GroundCheckScript.cs b/Assets/Scripts/Player/GroundCheckScript.cs
new file mode 100755
index 0000000..4dbace7
--- /dev/null
+++ b/Assets/Scripts/Player/GroundCheckScript.cs
@@ -0,0 +1,25 @@
+using UnityEngine;
+using System.Collections;
+
+public class GroundCheckScript : MonoBehaviour {
+
+ public PlayerMovementScript player;
+
+ void OnTriggerEnter2D(Collider2D col)
+ {
+ if (col.tag == "Ground" || col.tag == "Platform")
+ player.grounded = true;
+ }
+
+ void OnTriggerStay2D(Collider2D col)
+ {
+ if (col.tag == "Ground" || col.tag == "Platform")
+ player.grounded = true;
+ }
+
+ void OnTriggerExit2D(Collider2D col)
+ {
+ if (col.tag == "Ground" || col.tag == "Platform")
+ player.grounded = false;
+ }
+}