summaryrefslogtreecommitdiff
path: root/Assets/Scripts/CameraScript.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Assets/Scripts/CameraScript.cs')
-rwxr-xr-xAssets/Scripts/CameraScript.cs32
1 files changed, 32 insertions, 0 deletions
diff --git a/Assets/Scripts/CameraScript.cs b/Assets/Scripts/CameraScript.cs
new file mode 100755
index 0000000..93bc548
--- /dev/null
+++ b/Assets/Scripts/CameraScript.cs
@@ -0,0 +1,32 @@
+using UnityEngine;
+using System.Collections;
+
+public class CameraScript : MonoBehaviour {
+
+ GameObject Player;
+ Vector3 newPosition;
+ public float MinYOffset = 10.8f;
+
+ void Start ()
+ {
+ newPosition = new Vector3();
+ Player = GameObject.FindGameObjectWithTag("Player");
+ }
+
+
+ void FixedUpdate ()
+ {
+ newPosition.x = Mathf.Lerp(gameObject.transform.position.x, Player.transform.position.x, .2f);
+
+ var y = ((int)(Player.transform.position.y / 15) * 15) + MinYOffset;
+ if (y < MinYOffset) { y = MinYOffset; }
+ newPosition.y = Mathf.Lerp(gameObject.transform.position.y, (float)y, .05f);
+
+ newPosition.z = gameObject.transform.position.z;
+
+ gameObject.transform.position = newPosition;
+
+ //gameObject.transform.position = new Vector3(Player.transform.position.x, gameObject.transform.position.y, gameObject.transform.position.z);
+
+ }
+}