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path: root/Assets/Scripts/LevelEnd/EndLevel.cs
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using UnityEngine;
using System.Collections;
using UnityEngine.SceneManagement;

public class EndLevel : MonoBehaviour {

    public int Level;

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}

    void OnTriggerEnter2D(Collider2D col)
    {
        if(col.tag == "PlayerCollider")
        {
            SceneManager.LoadScene(Level);
        }
    }
}