summaryrefslogtreecommitdiff
path: root/Assets/Scripts/Enemy3/Enemy3TriggerScript.cs
blob: 944dc62cca57ff07bf126535bf958e69c135a5f7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
using UnityEngine;
using System.Collections;

public class Enemy3TriggerScript : MonoBehaviour {

    Enemy3AttackScript attack;
    Enemy3FireScript fire;
   
    void Start()
    {
        attack = GetComponentInChildren<Enemy3AttackScript>();
        fire = GetComponentInChildren<Enemy3FireScript>();
    }


    void Update()
    {
    }

    void OnTriggerStay2D(Collider2D col)
    {
        if (col.tag == "PlayerCollider")
        {
           fire.PlayerInRange = attack.PlayerInRange = true;
        }
    }

    void OnTriggerExit2D(Collider2D col)
    {
        if (col.tag == "PlayerCollider")
        {
            fire.PlayerInRange = attack.PlayerInRange = false;
        }
    }
}