summaryrefslogtreecommitdiff
path: root/Assets/Scripts/Enemy/EnemyBulletScript.cs
blob: c36461a43de0c6bb071e5895ec3e263619f60419 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
using UnityEngine;
using System.Collections;

public class EnemyBulletScript : MonoBehaviour {

    bool fired;
    
    void Start ()
    {
       fired = false;
	}
	
	
	void Update ()
    {
	
	}

    void OnTriggerEnter2D(Collider2D col)
    {
        if (!fired)
        {            
            var player = col.gameObject.GetComponentInParent<PlayerHealthScript>();
            if (player != null)
            {
                fired = true;
                player.TakeDamage(20f);
                Destroy(gameObject);
            }
        }
    }
}