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path: root/Assets/Scripts/BossCameraScript.cs
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using UnityEngine;
using System.Collections;

public class BossCameraScript : MonoBehaviour {

    public GameObject Camera;
    bool BossCamEnabled;

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void FixedUpdate () {
        if (BossCamEnabled)
            Camera.transform.position = new Vector3(Mathf.Lerp(Camera.transform.position.x,135.5f,.2f), 10.8f,-10);
    }

    public void EnableBossCamera()
    {
        Camera.GetComponent<CameraScript>().enabled = false;        
        BossCamEnabled = true;
    }

    public void DisableBossCamera()
    {
        BossCamEnabled = false;
        Camera.GetComponent<CameraScript>().enabled = true;
    }
}