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path: root/Assets/Scripts/Boss1/Boss1HealthScript.cs
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using UnityEngine;
using System.Collections;

public class Boss1HealthScript : MonoBehaviour {

    public int Health = 1000;

    

    void Start()
    {

    }

    // Update is called once per frame
    void Update()
    {

    }

    public void TakeDamage(int damage)
    {
        Health -= damage;
        if (Health <= 0)
        {
            GameObject.FindGameObjectWithTag("Boss1FightHandler").GetComponent<BossFighthandlerScript>().EndBossFight();
        }

    }
}