diff options
Diffstat (limited to 'Assets/Scripts/BaseGroundScript.cs')
-rwxr-xr-x | Assets/Scripts/BaseGroundScript.cs | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/Assets/Scripts/BaseGroundScript.cs b/Assets/Scripts/BaseGroundScript.cs new file mode 100755 index 0000000..f0ccd2b --- /dev/null +++ b/Assets/Scripts/BaseGroundScript.cs @@ -0,0 +1,12 @@ +using UnityEngine; +using System.Collections; + +public class BaseGroundScript : MonoBehaviour { + + void OnTriggerEnter2D(Collider2D other) + { + var player = other.gameObject.GetComponentInParent<PlayerHealthScript>(); + if(player!= null) + player.TakeDamage(100f); + } +}
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