diff options
Diffstat (limited to 'Assets/SampleUI/Textures and Sprites/SF UI/SF Window.psd.meta')
-rwxr-xr-x | Assets/SampleUI/Textures and Sprites/SF UI/SF Window.psd.meta | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/Assets/SampleUI/Textures and Sprites/SF UI/SF Window.psd.meta b/Assets/SampleUI/Textures and Sprites/SF UI/SF Window.psd.meta new file mode 100755 index 0000000..e3db97e --- /dev/null +++ b/Assets/SampleUI/Textures and Sprites/SF UI/SF Window.psd.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: 6858abb4516aae344881bf286b3aac33 +TextureImporter: + fileIDToRecycleName: + 21300000: SF Window + serializedVersion: 4 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: -3 + maxTextureSize: 4096 + textureSettings: + filterMode: 2 + aniso: 16 + mipBias: -1 + wrapMode: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - buildTarget: DefaultTexturePlatform + maxTextureSize: 4096 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + - buildTarget: Standalone + maxTextureSize: 4096 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + - buildTarget: iPhone + maxTextureSize: 4096 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + - buildTarget: tvOS + maxTextureSize: 4096 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + - buildTarget: Android + maxTextureSize: 4096 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + - buildTarget: Windows Store Apps + maxTextureSize: 4096 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + - buildTarget: WebGL + maxTextureSize: 4096 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: SF Window + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 481 + height: 235 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 170, y: 90, z: 170, w: 100} + outline: [] + tessellationDetail: -1 + outline: [] + spritePackingTag: SF + userData: + assetBundleName: + assetBundleVariant: |