From 115f77bda0246a00f6e17469685c67746bdbd29d Mon Sep 17 00:00:00 2001 From: nirav Date: Sat, 12 Dec 2020 07:18:36 +0000 Subject: Initial commit --- Assets/Scripts/LevelEnd/EndLevel.cs | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100755 Assets/Scripts/LevelEnd/EndLevel.cs (limited to 'Assets/Scripts/LevelEnd/EndLevel.cs') diff --git a/Assets/Scripts/LevelEnd/EndLevel.cs b/Assets/Scripts/LevelEnd/EndLevel.cs new file mode 100755 index 0000000..76edea7 --- /dev/null +++ b/Assets/Scripts/LevelEnd/EndLevel.cs @@ -0,0 +1,26 @@ +using UnityEngine; +using System.Collections; +using UnityEngine.SceneManagement; + +public class EndLevel : MonoBehaviour { + + public int Level; + + // Use this for initialization + void Start () { + + } + + // Update is called once per frame + void Update () { + + } + + void OnTriggerEnter2D(Collider2D col) + { + if(col.tag == "PlayerCollider") + { + SceneManager.LoadScene(Level); + } + } +} -- cgit v1.2.3